Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output

Cook, Michael, Jeremy Gow, and Simon Colton. “Danesh: Helping bridge the gap between procedural generators and their output.” (2016).
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Procedural content generation is more popular than ever among game developers, but understanding, adjusting and perfecting a procedural generator is difficult for newcomers and experts alike. In this paper we present Danesh, an intelligent tool we are building to help developers of all skill levels explore, improve and understand procedural generators. We discuss the structure of the tool, report on the techniques used, and lay out the future of the project.

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