Evolving robot software and hardware
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0
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303
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July 29, 2021
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If it evolves it needs to learn
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0
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367
|
July 29, 2021
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EvoSphere: The World of Robot Evolution
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0
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386
|
July 29, 2021
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Evosphere: Evolutionary dynamics in a population of fighting virtual creatures
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0
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286
|
July 29, 2021
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Artificial General Intelligence in Games: Where Play Meets Design and User Experience
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0
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359
|
July 29, 2021
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Preliminary Poetics of Procedural Generation in Games
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0
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314
|
July 29, 2021
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Towards the automatic optimisation of procedural content generators
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0
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344
|
July 29, 2021
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Inferring Design Constraints From Game Ruleset Analysis
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0
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328
|
July 29, 2021
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Teaching Game System Building as an Artistic Practice
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0
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343
|
July 29, 2021
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Benchmarking open-endedness in minimal criterion coevolution
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0
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416
|
July 29, 2021
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Diversity preservation in minimal criterion coevolution through resource limitation
|
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0
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325
|
July 29, 2021
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Minimal criterion coevolution: a new approach to open-ended search
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0
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401
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May 31, 2021
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Adapting and Enhancing Evolutionary Art for Casual Creation
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0
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322
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July 29, 2021
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The ANGELINA Videogame Design System—Part II
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0
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332
|
July 29, 2021
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Assessing Progress in Building Autonomously Creative Systems
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0
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355
|
July 29, 2021
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Framing In Computational Creativity – A Survey And Taxonomy
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0
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344
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July 29, 2021
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Formalizing Non-Formalism: Breaking the Rules of Automated Game Design
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0
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357
|
July 29, 2021
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Feminism and procedural content generation: toward a collaborative politics of computational creativity
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0
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311
|
July 29, 2021
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A Connectome of the Adult Drosophila Central Brain
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0
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363
|
July 29, 2021
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Manual of Archival Description
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0
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363
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July 29, 2021
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The ANGELINA Videogame Design System—Part I
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0
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311
|
July 29, 2021
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Generative Forensics: Procedural Generation and Information Games
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0
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359
|
July 29, 2021
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Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output
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0
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263
|
July 29, 2021
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Integrating supply chain and network analyses: The study of netchains
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0
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332
|
July 29, 2021
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Aesthetic Considerations for Automated Platformer Design
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0
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370
|
July 29, 2021
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Automated Collage Generation – With More Intent
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0
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311
|
July 29, 2021
|
AI-based game design patterns
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0
|
386
|
July 29, 2021
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General Analytical Techniques For Parameter-Based Procedural Content Generators
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0
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296
|
July 29, 2021
|
The Advent of Generative Chemistry
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0
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331
|
July 29, 2021
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Science Applications of Generative Neural Networks
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0
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349
|
July 29, 2021
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